Real Time Rendering (3rd)
Tomas Akenine-Moller (Author), Eric Haines (Author), Naty Hoffman
(Author)
Description :
Publication Date: July 25, 2008 | ISBN-10: 1568814240 |
ISBN-13: 978-1568814247 | Edition: 3
Thoroughly revised, this third edition focuses
on modern techniques used to generate synthetic three-dimensional images in a
fraction of a second. With the advent of programmable shaders, a wide variety
of new algorithms have arisen and evolved over the past few years. This edition
discusses current, practical rendering methods used in games and other
applications. It also presents a solid theoretical framework and relevant
mathematics for the field of interactive computer graphics, all in an
approachable style. The authors have made the figures used in the book
available for download for fair use.
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